Canvas Scaler
component attached to your Canvas
use the “Scale with Screen Size” UI Scale Mode. This will make it so that the login window (and any other UI elements under this Canvas) are scaled automatically when switching between build targets.
This will provide you easy access to two authentication methods:
The SDK also provides support for:
SequenceWallet
SequenceWallet
.
Please subscribe to the SequenceWallet.OnWalletCreated
event. This can be done with the following code snippet:
OnWalletCreatedHandler
is a function accepting a SequenceWallet
as it’s only parameter. If you’re unfamiliar with working with events in Unity, check out this great Reddit post!
OnLoginFailed
event.